I just read the Beetleworx article, and I noticed it said that Animatronic Goofy, Daisy, and Donald were Beetleworx. I never really took it that way, I always put the animatronics and enemy Beetleworx in separate categories in my mind. And it's interesting to note, that the Beetleworx article mentions that the animatronic friends are Beetleworx, it doesn't mention how the Mad Doctor became animatronic. Are animatronic Goofy, Daisy, and Donald Beetleworx? Is the Mad Doctor a Beetleworx? What are your opinions on this?
What's on your mind?
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Part one of a new video over the Epic Mickey Iceberg has been created by Evonshki, who just so happens to be one of our users here! It's really good and deserves the views!
8 Votes in Poll
16 Votes in Poll
Recently a piece of concept art of the Camp Pirate Whales has surfaced and finally confirming that things things actually exist! Feel free to explore their page on the Wiki! https://epicmickey.fandom.com/wiki/Camp_Pirate_Whale?so=search
Hope everyone's had a great April Fools Day!
My post before this one talked about replacing The Mad Doctor with Julius The Cat as the final boss in Epic Mickey 2, but the replies actually made me rethink the idea.
So, my rethought of the design is this:
1: The Mad Doctor stays as the final boss in EM2, but the post-credits scene is changed a bit, adding a scene i will talk about later.
2: EM3 does take place in both ToonWorld(where all unforgotten toons reside) and Wasteland, and the final boss/overarching antagonist is Doctor Frankenollie(y'know, the main villian of Runaway Brain), who is creating conflict with forgotten villains and unforgotten villains with the help of the Petes and Prescott(against Presscot's will).
3: After Frankenollie is defeated, he is banished to Wasteland, but this directly causes EM4, because he secretly goes under Wasteland to meet with his leader, and the big bad, overarching, main antagonist, Julius The Cat.
4:(this part is explaining why Julius is the bad guy) Julius is the main cause of all the Epic Mickey games, as he is the one who ordered the Mad Doctor to bring Mickey to Wasteland, yet at the end of EM2, The Doc severs ties with him, which is fortunate, as he now orders the Petes to work with his new pawn, Frankenollie.
When Frank gets sent to Wasteland, he constructs a replica paintbrush for Julius, with which he plans to raise Thinner levels, overflowing out of Wasteland into ToonWorld, but before that, he constructs mechs piloted by Blot Spirits that are other forgotten toons, like Fanny(Oswald's former love), J.P. Whiskers(Ortensia's dad) and Homer the Cat(Ortensia's little brother).
I will discuss the rest of the rewrite in the future.
Besides the scrapped projects like EM3 and Epic Donald, what other games or ideas would you have like to see in the Epic Mickey franchise?
17 Votes in Poll
I need it for when I do the Canon Ending (as in, thinning out Hook by knocking him into walls and freeing the Sprite after).
17 Votes in Poll
Fort Wasteland: Remove the ****** happy-go-lucky banjo music, because that crap doesn't belong here. The theme should instead have a similar feeling to Bayside Mission from Conker's Bad Fur Day. The atmosphere, including the sky, should be heavily reminiscent of the concept art with the Lifters on the beach. The area's colors should be more dim, too. The ox head should be inert instead, which gives it a creepy, abandoned feeling.
Disney Gulch: Make it look like Frontierland Valley, an area found in the Epic Mickey 2 prototype. That change alone would make Disney Gulch fit the first game perfectly.
Floatyard: Nothing needs to be changed. This area is already creepy as ****.
Autotopia: Give it the same night sky as the area with the Notilus. Also, get rid of the obnoxious music and replace it with the Tomorrow City theme from the first game. Don't forget the spotlights in the sky, either.
Blot Alley: The only change I can think of is to give it the same sky as Bog Easy.
Rainbow Caverns: Make the lighting dimmer and give it a similar aesthetic to the Wasteland cave concept art from the first game. Oh, and make the demon head less cartoony.
Train Tunnels: Give it the same lighting and feeling as the Mad Doctor's Attic from the first game. Oh, and add a bit of the aesthetic Slalom has.
Jungle Book: Most areas will look very similar to Ventureland, in that they're jungle levels set at night. King Louie's temple, by aesthetic, will look very similar to the Atlantis area in Tomorrow City. The temple area in the concept art won't be set at daytime. Instead, its sky will look very similar to the one in Tortooga. The boss will be a giant Baloo animatronic that was reprogrammed by the Mad Doctor. The music will use similar instruments to Ventureland. Mowgli will appear, but as an animatronic.
Robin Hood: Prince John's castle will have a very similar feel to Dark Beauty Castle, mainly done through having a very similar sky, and parts of it looking worn down. Most of the Rhino Guards will be Beetleworx. Robin Hood himself will instead be a Pete. The boss of this world is Prince John, who has gone insane in a similar fashion to the Clock Tower. He'll be riding a mech that resembles his carriage.
Lion King: One of the levels will be the Elephant Graveyard, which will have a similar atmosphere to the graveyard area of the Lonesome Manor. The world itself will have a sky similar to the one in the Captain Hook boss. The boss of the world is Animatronic Timon and Pumbaa.
The Hunchback of Notre Dame: The Pluto Blotling will look significantly less cartoony, and will also be the boss of the world. Your Paint and Thinner meters won't increase, similarly to the fake Shadow Blot. Claude Frollo will appear as a Beetleworx, and will also be a mini-boss. Notre Dame itself will have a similar atmosphere to Tortooga in both textures and shading, as well as having a similar sky. The inside of the church will have an abandoned look, similarly to the one in the movie 9.
A lot of areas feel more happy and cheerful, like Fort Wasteland, for example. It also takes itself less seriously than the first game. It wasn't just for this game, either. All of the games afterwards, including the cancelled ones, lacked any of the dark themes the first game was unique for, and it makes me really sad.
I've played the game multiple times, and I could never find one.
Guys, we have more petitions to get Epic Mickey back here. Sign them and share them around! We gotta get this game back from the dead! Petition · Epic Mickey Remakes · Change.org
So I already found this art for Epic Donald a while back but I have finally figured out what is happening and the connections. So I have connected the first 3 arts as Donald is wearing the same clothes in all 3 and he is camping. Now I think Donald was sent by scrooge to look for something on the island as that happens in a lot of the Epic Donald levels that I have read of. I also just found this other art at the bottom that is unrelated to Epic Donald but is related to Oak Island and as the nephews are digging the treasure up you can see the pirates coming after them. It would also explain why there are pirates in the Epic Donald art because they are looking for the same thing Donald is.
Only one page away now until we hit 950 pages on the wiki
So I made these two Beetleworx pics based off the 20th Century Studios IPs. Credit goes to the wiki for the Beetleworx pics. I might do more even requests, but it has to be from Disney, Pixar, 20th Century Studios animation, and Blue Sky Studios.
Please give your thoughts on these.
The Blu Hopper Beetleworx
King of the Hill Tanker Beetleworx
10 Votes in Poll