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| “ | Mickey gazed at the once-elegant three-story structure. It was dark, but every now and then he thought he saw lights flickering in the dark-and-deserted manor. Movement up in the attic caught his attention, but before he could point it out to Gus, whatever had passed by the shattered window was gone. | ” |
Lonesome Manor is a major world in the Cartoon Wasteland and the penultimate action world in the first Epic Mickey game. It is based on the Haunted Mansion ride in the Disney parks, as well as some factors from cartoons such as Lonesome Ghosts and The Mad Doctor.
Locations[]
Levels[]
Projector Screens[]
The projectors all have the theme of horror.
Inhabitants[]
- Lonesome Ghosts
- Poltergeists
- Madame Leona
- Pipe Organ
- Mad Doctor (formerly)
- Marble Busts
- Constance Hatchaway (Formerly)
- Ghost Pete
In Epic Mickey[]
| “ | Remember “Lonesome Ghosts,” the classic Disney cartoon with Mickey, Donald and Goofy as ghost-hunters in a haunted mansion? Well, if you have the nerve, pay a visit to the inspiration for that devilish domicile. As the clouds brew above and lightning strikes, those who brave the inner recesses of Lonesome Manor are definitely in for a spirited adventure. This ramshackle, spectral hideaway is one of the most dangerous areas of Wasteland. Enter freely and of your own will…and at your own risk! | ” |
As this the penultimate world in the game, it is more challenging than the previous worlds. The Manor features nearly every enemy type, as well as some unique hazards, such as floating tables and moving bookshelves.
Mickey faces off with the Mad Doctor here to get the final Rocket part to get home, after a battle with his army of Beetleworx, he reveals his true animatronic form, revealing that once the Blot thins out Wasteland, he will rule as a mechanical king. He is quickly defeated by Gus tampering with his machine, launching him into the sky and crash landing into Disney Gulch, as revealed in the second game.
Prior to Mickey heading there, both Pete and Horace ask Mickey to find certain items. Pete asks Mickey to find the Colonel Pete cartoons, which they can be found in front of the stairs in the Foyer. Meanwhile Horace wants Mickey to find Constance Hatchaway's hatchet, which can be found in the Library rafters.
In the Ballroom, there is a Pipe Organ who's music caused the Lonesome Ghosts to go insane and left to Bog Easy. Mickey can either play his song to make them leave, or he can ignore or thin his keys to make the ghosts stay in the area.
An easily missed Gremlin lies caged in the Foyer. The painting of Chernabog can be thinned if Mickey rides the tables up to it. Settle the Poltergeists with Screeching Sam's quest before though, or you can't get to him at all. There is yet another Gremlin in a secret alcove in the Stretching Room. He is the hardest to find, but does give you the ability to skip the puzzle.
In Epic Mickey 2: The Power of Two[]
Mickey and Oswald return to the Mad Doctor's attic after their visit to Autotopia, where they have to free Gremlin Jamface, who is trapped in a giant snow globe. After dealing with the Beetleworx and either freeing or launching Jamface, the heroes will discover the Mad Doctor's true plans and a projector to his secret ride.
Trivia[]
- The Manor in the game and concept art is primarily designed after Disneyland's Haunted Mansion, but its prominent appearance pre-Blot Wars in Epic Mickey: Tales of Wasteland is instead based on Phantom Manor, the version from Disneyland Paris. No official reason has been given for the Manor's shift in appearance in licensed media, though it may have been distorted by the Thinner Disaster.
- If Mickey finish all of Madame Leona's quests, he won't have to deal with the Slobber that appears. If Mickey talk to her instantly after settling the Poltergeists, however, he will have to fight the Slobber.
- Originally, the Manor's full graveyard was set to appear, but was scrapped due to time constraints. An additional graveyard was added in Epic Mickey 2, in Bog Easy.
- The Lonesome Manor can be seen through the windows of Castle East Hall in Epic Mickey: Power of Illusion. It seems to reuse a concept art from the first game.
- The Library contains a picture of a fisherman that is actually used in the Haunted Mansion, the portrait is formerly known as The Mariner.
- Judging by early concept art, it was originally called the Mad Mansion, after the Mad Doctor. It might have been changed to avoid similarities with the Banjo-Kazooie level Mad Monster Mansion.
- Similarly both levels have sections where you play giant pianos for spirits.
- Originally, there was going to be a point where Mickey would have to scale the back wall using Paint and Thinner to uncover a hidden path. This level was later cut due to time constraints.
Gallery[]
Lonesome Manor Gallery
A collection of images relating to Lonesome Manor




