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Did you ever think that if someone took every Mickey Mouse-related toy, game, or souvenir that had ever been made and piled it up in one place, the result would be a mountain miles high? Well, as it turns out, someone did, and the result is Mickeyjunk Mountain. High atop, on the uppermost peaks, there resides Oswald, stewing in a constant reminder of his "brother's" endless success that fuels his perpetual resentment.

–Epic Mickey app

Mickeyjunk Mountain is one of the major worlds in Epic Mickey. It is a cluttered area that serves as a dumping ground for every forgotten piece of Mickey Mouse-related memorabilia that falls into Wasteland. In Epic Mickey, Oswald lives in a sanctuary near top of the mountain to guard the jug in which the Blot has been sealed.

In Epic Mickey[]

Mickeyjunk compared

The mountain is divided into five sections: The Heaps, The Piles, Mt. Osmore Slopes, and Mt. Osmore Caverns, and Mickeyjunk Mountain Summit. Each one of these has a key quest that will help Mickey reach the top of the mountain. In the Heaps, Mickey has to power the crane by freeing Gremlin Kip or painting the three TVs hidden across the environment. In the Piles, the Mickey must traverse a factory full of conveyor belts and moving rubbish. In the Slopes, Mickey is given the option to either take care of the Blotlings or power the gate to the Caverns area by painting two TVs in a maze-like area. A hut in this area also contains Gilda's climbing axe, which can be returned to her to complete the Gilda's Lost Axe quest. In the Caverns, Mickey must climb a long stairway and pass through three of Oswald's cartoons to meet with him. At the summit, after collecting all rocket parts, Mickey must fight the Shadow Blot and defend the Mountain from his attack.

Dynamic Music[]

  • Neutral: Mickeyjunk Mountain’s standard theme bears a determined, adventurous feel fitting for a large mountainside. The brief section of the Mickey Mouse Club March demonstrates the area’s nature as a graveyard for Mickey Mouse merchandise.
  • Light: The use of paint creates a somewhat empty atmosphere, with very few instruments used in this version. Quiet synth bells compliment the clinks and clicks of machinery, presumably old Mickey mouse toys come to life once more. The March is seemingly emitted from these same toys, making this version more ambience than music.
  • Dark: Powerful, imposing brass alongside ghostly wails and heavy percussion gives the Thinner version a feeling of suspense and imminent danger. The March is avoided altogether, instead hinted upon in a chaotic mix of bass drum and brass, suggesting the changed nature of this already dark area.

In Epic Mickey 2: The Power of Two[]

In Epic Mickey 2, the bridge to Mickeyjunk Mountain is completely closed off, and the area is not explorable in-game. Its only mention is in a line of dialogue from Abner saying that the entrance "collapsed" in the quake. There is a new Mickey Mouse face high up on the folded-up bridge. It is unknown why it was added.

Despite the actual mountain not appearing in the sequel, a very similar location lies on the bottom level of the OsTown Underground, with the same color scheme as Mickeyjunk, the same general feeling, and of course, unnerving beaten-down Mickey Mouse merchandise. Places like the Floatyard and Disney Gulch are highly reminiscent of Mickeyjunk Mountain.

Trivia[]

  • One of the platforms on the way to retrieving Gilda's Axe is an SNES cartridge for Minnie's Dinner Party. Minnie's Dinner Party is actually a flash game on Disney's official website.
  • Despite being based on the Matterhorn, the bobsleds are not present at any part of the mountain, although elements of the ride can be found in Oswald's Sanctuary. It may be argued, though, that the bobsleds are actually under the gigantic amount of Mickey Mouse merchandise.
  • In Epic Mickey 2, Mickeyjunk can briefly be seen in the intro from Yen Sid's land model, although In Epic Mickey 2: The Power of Two, the player can no longer gain access to Mickeyjunk Mountain. Due to the earthquake caused by the Mad Doctor damaging the mountain, it seems too dangerous to go there.
    • However, the OsTown Underground contains disoriented Mickey Mouse merchandise and had a similar look to Mickeyjunk Mountain areas.
  • There is a glitch in Oswald's sanctuary: Even if Gilda's axe is returned, you can still access the secret area beneath the Oswald poster on your second visit.
  • In Oswald's sanctuary are two large Mickey toys, and if you jump on them, they play different sound clips that were from the toys they were based on.
  • On Oswald's throne is a T.V. showing Steamboat Willie.
  • In early drafts, the Yeti from the Matterhorn Bobsled Experience in Disneyland would actually be a mech, operated by Oswald to block entrance from Mickey, leading to a boss fight. It was scrapped due to "reasons of scope."
  • In the Graphic Novel, there is an explanation of how Mickeyjunk Mountain was built: Yen Sid used his magic to bring any thing that was lost or broken in Disneyland to Wasteland. Oswald and (formerly) the Mad Doctor used most of the broken attractions to organize the Wasteland, but each time Oswald found a Mickey Mouse related things, he kicked it to the Broken Matterhorn Attraction, until the attraction was covered entirely. 
  • Chernabog was originally going be the guardian of this mountain according to concept art.
  • Curiously, the back of the mountain is never seen in-game, and no one seems to mention what's on the other side, leading to the possibility of the scrapped Jug Pump still existing in-game.

Gallery[]


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