Spinners are a little more aggressive than Hoppers in Epic Mickey. An easy way to defeat a Spinner is to thin out its shell, then attack its weak point with a Spin once it falls over. This must be done twice to defeat it. Alternatively, it is possible to slowly sneak up behind one and Spin its weak point before it even paints in its shell, but it can be difficult, especially when it's not alone.
These, Bashers, and Tankers are dangerous during the battle with the Mad Doctor, where it is a good idea to have enough TV or Watch Sketches to distract them and erase the red toon eye on the Beetleworx Generator. It is advised to avoid them at all costs.
In Epic Mickey 2: The Power of Two, the Mad Doctor redesigned and reprogrammed some of his Spinners, claiming he's a reformed Toon, and that he wants to help Wasteland with his supposedly reprogrammed Beetleworx. One of the Spinners is a smiling lady bug based on one of the forgotten floats from the Disney parks, it also appears in the Floatyard. The scrapped Tea Cup variant that was going to be used in the first game appears in the Train Tunnels (only in the Wii version) after beating Prescott's Mech. An unused variant appears in the credits, based on Toad of The Wind in the Willows.
In the graphic novel adaptation, Mickey and Oswald still meet some spinners in Bog Easy, but the song mentioning that the Beetleworx where supposedly hacked to go back to their nasty ways has been cut, leaving the question of why they were able to attack Mickey and Oswald open as a plot hole.
- Spinners, along with Bashers are the only type of Beetleworx to be seen in the original Epic Mickey graphic novel, aside from a cameo appearance of Animatronic Hook, who can technically be considered a Beetleworx.